Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
20 |
Suffered a deep tragedy. |
1 |
20 |
Dropped out of the merchant academy. |
2 |
20 |
Became a Scout (Explorer). |
2 |
21 |
Psychologically damaged by Willa Robins's time in the scouts. |
3 |
21 |
Became a Drifter (Wanderer). |
3 |
24 |
Attacked by enemies and injured. |
3 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
24 |
Gain Enemy if Willa Robins don't already have one. |
3 |
25 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
25 |
Continued as Drifter (Wanderer). |
4 |
29 |
Scarred. Owe 5,000 for medical bills. |
5 |
29 |
Became a Agent (Corporate Agent). |
5 |
30 |
Given specialist training in vehicles. |
5 |
33 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
6 |
33 |
Continued as Agent (Corporate Agent). |
6 |
35 |
Established a network of contacts. Gain 3 contacts. |
6 |
37 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |