Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Performer). |
1 |
20 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
20 |
Failed to qualify for Law Enforcement (Agent). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of William Norman's Contacts or Allies betrays William Norman, ending William Norman's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Failed to qualify for Physician (Scholar). |
3 |
23 |
Switched to Drifter (Scavenger). |
3 |
25 |
William Norman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
25 |
Became a Merchant (Free Trader). |
4 |
28 |
Given advanced training in a specialist field |
4 |
29 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
29 |
Continued as Merchant (Free Trader). |
5 |
31 |
Smuggle illegal items onto a planet. |
5 |
33 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
33 |
Continued as Merchant (Free Trader). |
6 |
37 |
Given advanced training in a specialist field |
6 |
37 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |