Willie Phillips  

Species Age Sex Str Dex End Int Edu SocUPP
Solomani, Imperium 40 F 6 (0) 9 (1) 5 (-1) 5 (-1) 4 (-1) 4 (-1)695544
Impersonal, Pessimistic
 
Skills
Astrogation 0
Carouse 0
Drive (Hovercraft) 1
Electronics 0
Gambler 1
Gun Combat 0
Mechanic 0
Melee (Unarmed) 1
Pilot 0
Profession (Sports/Track & Field) 1
Recon 0
Streetwise 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Scout Explorer 01
Merchant Merchant Marine Crewman03
Drifter Wanderer 11
 
EducationGraduated
School of Hard Knocks Failed
 
Term Age History
1 18 Entered the school of hard knocks.
1 22 Failed in the school of hard knocks.
2 22 Failed to qualify for Ground Assault (Marine).
2 22 Submitted to the draft.
2 22 Became a Scout (Explorer).
2 23 Willie Phillips have no idea what happened to Willie Phillips – they found Willie Phillips's ship drifting on the fringes of friendly space.
3 23 Became a Merchant (Merchant Marine) with the new title Crewman.
4 27 Continued as Merchant (Merchant Marine).
4 28 Smuggle illegal items onto a planet.
5 31 Continued as Merchant (Merchant Marine).
5 35 Risk Willie Phillips's fortune on a possibility lucrative deal and win.
5 35 Forced to muster out.
6 35 Failed to qualify for Courier (Scout).
6 35 Became a Drifter (Wanderer).
6 38 Survived a risky adventure but gained nothing.
6 39 Promoted to Drifter (Wanderer) rank 1.
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