Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Attempted a risky adventure and was wildly successful. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
2 |
24 |
Gain Enemy if Wilma Walters don't already have one. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Survived a risky adventure but gained nothing. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Entertainer (Artist). |
5 |
38 |
Criticised a questionable political leader on Wilma Walters's homeworld, causing his downfall. Gain an Enemy |
5 |
38 |
Promoted to Entertainer (Artist) rank 1. |