Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
Vessel participates in a diplomatic mission. |
1 |
22 |
Gain a contact. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Voluntarily left Engineer/Gunner |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Zena Tow refused an offer of inducements to betray Zena Tow's faith. Gain 3 enemies. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Zena Tow come into conflict with a splinter group Zena Tow's own religion which maintains Zena Tow's version is the wrong one. Gain 2 Rivals. |
4 |
27 |
Entered Merchant Academy with the Business curriculum. |
4 |
31 |
Contacted by an underground psionic group. |
4 |
31 |
Graduated with honors. |
4 |
31 |
Tested for psionic powers |
5 |
31 |
Became a Merchant (Broker). |
5 |
31 |
Promoted to Merchant (Broker) rank 1. |
5 |
31 |
Promoted to Merchant (Broker) rank 2. |
5 |
33 |
Risk Zena Tow's fortune on a possibility lucrative deal and win. |
5 |
35 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
6 |
35 |
Continued as Merchant (Broker). |
6 |
39 |
Given advanced training in a specialist field |
6 |
39 |
Promoted to Merchant (Broker) rank 4. |