Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Study Profession (Hostile Environment/High-G) as a hobby. |
1 |
22 |
Graduated. Gain an rival who is upset that Zettie Ahern left the community. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Make an unexpected connection outside Zettie Ahern's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
28 |
A sudden war destroys Zettie Ahern's trade routes and contacts, forcing Zettie Ahern to flee that region of space. |
3 |
28 |
Gain rebels as Enemy |
4 |
28 |
Became a Psion (Psi-Warrrior) with the new title Psi-Soldier. |
4 |
32 |
Advanced training in a specialist field. |
4 |
32 |
Promoted to Psion (Psi-Warrrior) rank 1. |
5 |
32 |
Continued as Psion (Psi-Warrrior). |
5 |
36 |
Refuse to misuse powers for personal gain. |
5 |
36 |
Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight. |
6 |
36 |
Continued as Psion (Psi-Warrrior). |
6 |
40 |
Advanced training in a specialist field. |
6 |
40 |
Promoted to Psion (Psi-Warrrior) rank 3. |