Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Line/Crew) with the new title Crewman. |
1 |
21 |
Zuu Kikiingi join a gambling circle on board. |
1 |
22 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Flight) with previous rank. |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Flight). |
3 |
27 |
Zuu Kikiingi is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
27 |
Failed to qualify for Star Marine (Marine). |
4 |
27 |
Became a Drifter (Barbarian). |
4 |
28 |
Zuu Kikiingi run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Failed to qualify for Enforcer (Rogue). |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
32 |
Find valuable salvage. |
5 |
32 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
32 |
Continued as Drifter (Wanderer). |
6 |
35 |
Attacked by enemies that Zuu Kikiingi easily defeat. |
6 |
35 |
Gain Enemy if Zuu Kikiingi don't already have one. |
7 |
36 |
Continued as Drifter (Wanderer). |
7 |
38 |
Attacked by enemies that Zuu Kikiingi easily defeat. |
7 |
38 |
Gain Enemy if Zuu Kikiingi don't already have one. |
7 |
40 |
Forced to muster out. |