Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Intelligence (Agent). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
A Taghvoeszo run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Rogue (Enforcer). |
2 |
24 |
Crime pays off. Gain victim as Enemy. |
3 |
25 |
Continued as Rogue (Enforcer). |
3 |
28 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Became a Entertainer (Artist). |
4 |
32 |
Gain a patron in the arts. Gain an Ally |
5 |
32 |
Continued as Entertainer (Artist). |
5 |
36 |
One of A Taghvoeszo's pieces of art is stolen, and the investigation brings A Taghvoeszo into the criminal underworld. |
6 |
36 |
Continued as Entertainer (Artist). |
6 |
40 |
Gain a patron in the arts. Gain an Ally |
6 |
40 |
Promoted to Entertainer (Artist) rank 1. |