Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Find valuable salvage. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
A-wa E-abpe do not know what happened to A-wa E-abpe. There is a gap in A-wa E-abpe's memory. |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attacked by enemies that A-wa E-abpe easily defeat. |
3 |
27 |
Gain Enemy if A-wa E-abpe don't already have one. |
4 |
27 |
Continued as Drifter (Wanderer). |
4 |
30 |
A new romantic starts. Gain an Ally. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |
5 |
33 |
Betrayed by a friend. One of A-wa E-abpe's Contacts or Allies betrays A-wa E-abpe, ending A-wa E-abpe's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Scholar (Physician). |
6 |
37 |
An expedition or voyage goes wrong, leaving A-wa E-abpe stranded in the wilderness. |
7 |
37 |
Failed to qualify for Explorer (Scout). |
7 |
37 |
Switched to Drifter (Scavenger). |
7 |
38 |
Contact with Government. |
8 |
41 |
Aging Crisis. Owe 40,000 for medical bills. |
8 |
41 |
Retired at age 41. |