Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Suffer from a life-threatening illness. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
25 |
Vessel participates in a notable military engagement. |
2 |
25 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
28 |
Good fortune |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Vessel participates in a notable military engagement. |
4 |
33 |
Forced to muster out. |
5 |
33 |
Failed to qualify for Merchant Academy. |
5 |
33 |
Returned to Drifter (Scavenger). |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
40 |
Survived a risky adventure but gained nothing. |