Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Adelia Palmer is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
20 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
21 |
A good deal ensures Adelia Palmer is living the high life for a few years. |
3 |
24 |
Continued as Merchant (Merchant Marine). |
3 |
26 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
4 |
26 |
Became a Navy (Line/Crew). |
4 |
27 |
Advanced training in a specialist field. |
5 |
30 |
Continued as Navy (Line/Crew). |
5 |
32 |
Adelia Palmer is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
6 |
32 |
Became a Drifter (Barbarian). |
6 |
36 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
36 |
Continued as Drifter (Barbarian). |
7 |
37 |
Betrayed by a friend. One of Adelia Palmer's Contacts or Allies betrays Adelia Palmer, ending Adelia Palmer's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
38 |
Opponents of Adelia Palmer's belief system ambush Adelia Palmer. |
8 |
38 |
Severely injured. Owe 20,000 for medical bills. |