Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Embroiled in legal trouble. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
29 |
Given advanced training in a specialist field |
3 |
30 |
Promoted to Merchant (Broker) rank 2. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
32 |
A good deal ensures Adeline Carson is living the high life for a few years. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Scout (Surveyor). |
5 |
35 |
Adeline Carson's ship is damaged, and Adeline Carson have to hitch-hike Adeline Carson's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 3 Contacts. Gain 2 Enemies. |
6 |
35 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
36 |
A new romantic starts. Gain an Ally. |