Term |
Age |
History |
---|
1 |
18 |
Entered the school of hard knocks. |
1 |
20 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Failed in the school of hard knocks. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
23 |
When dealing with an alien race, Adell Farrell botch an opportunity to gather extra intelligence about them. |
2 |
23 |
Adell Farrell's ship is damaged, and Adell Farrell have to hitch-hike Adell Farrell's way back across the stars to the nearest scout base. |
2 |
23 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
29 |
Adell Farrell's ship is damaged, and Adell Farrell have to hitch-hike Adell Farrell's way back across the stars to the nearest scout base. |
3 |
29 |
Gain 3 Contacts. Gain 1 Enemies. |
4 |
29 |
Failed to qualify for Engineer/Gunner (Navy). |
4 |
29 |
Became a Drifter (Barbarian). |
4 |
33 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
33 |
Became a Citizen (Corporate). |
5 |
35 |
Adell Farrell gain experience in a technical field as a computer operator or surveyor. |
5 |
37 |
Promoted to Citizen (Corporate) rank 1. |
6 |
37 |
Continued as Citizen (Corporate). |
6 |
38 |
Adell Farrell learn something Adell Farrell should not have – a corporate secret, a political scandal – which Adell Farrell can profit from illegally. |