Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
25 |
A sudden war destroys Adell Sims's trade routes and contacts, forcing Adell Sims to flee that region of space. |
2 |
25 |
Gain rebels as Enemy |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
28 |
Betrayed by a friend. One of Adell Sims's Contacts or Allies betrays Adell Sims, ending Adell Sims's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
28 |
Became a Scholar (Field Researcher). |
4 |
30 |
A disaster leaves several injured, and others blame Adell Sims, forcing Adell Sims to leave Adell Sims's career. Gain a Rival. |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
33 |
Adell Sims retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
34 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
34 |
Continued as Believer (Holy Warrior). |
6 |
38 |
A notable academic consults with Adell Sims about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
38 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |