Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Gained a contact. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
25 |
Nearly killed. Owe 40,000 for medical bills. |
3 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
29 |
Vessel participates in a notable military engagement. |
3 |
29 |
Attempt at commissioned failed. |
4 |
29 |
Continued as Navy (Line/Crew). |
4 |
33 |
Adline Banks foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
4 |
33 |
Attempt at commissioned failed. |
4 |
33 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
33 |
Continued as Navy (Line/Crew). |
5 |
36 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
6 |
36 |
Failed to qualify for Broker (Merchant). |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
38 |
Find valuable salvage. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |