Albertha Williamson  

Species Age Sex Str Dex End Int Edu SocUPP
Sydite 41 F 6 (0) 3 (-1) 5 (-1) 5 (-1) 2 (-2) 8 (0)635528
Wary
 
Skills
Admin 1
Astrogation 0
Diplomat 0
Drive (Track) 1
Electronics (Computers) 1
Engineer (Life Support) 1
Gun Combat (Archaic) 1
Mechanic 0
Medic 1
Persuade 0
Pilot 0
Profession (Colonist) 0
Science (Social Sciences/History) 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Merchant Merchant Marine Crewman01
Scholar Scientist 23
 
Name Type Affinity Enmity Power Influence Species
Elvie Hawdon Enemy 1 0 1 4 Solomani, Imperium (F/29)
Relationship altered.
Tawas Wa-a-ab Ally 2 0 2 1 Bwap (F/12)
Tawas Wa-a-ab gains in power.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 22 Nearly killed. Owe 35,000 for medical bills.
2 22 Failed to qualify for Law Enforcement (Agent).
2 22 Submitted to the draft.
2 22 Became a Merchant (Merchant Marine) with the new title Crewman.
2 26 A sudden war destroys Albertha Williamson's trade routes and contacts, forcing Albertha Williamson to flee that region of space.
2 26 Gain rebels as Enemy
3 26 Became a Scholar (Scientist).
3 28 Work for an eccentric but brilliant mentor, who becomes an Ally.
3 30 Promoted to Scholar (Scientist) rank 1.
4 30 Continued as Scholar (Scientist).
4 34 Make a breakthrough in Albertha Williamson's field.
4 34 Promoted to Scholar (Scientist) rank 2.
5 34 Continued as Scholar (Scientist).
5 36 Entangled in a bureaucratic or legal morass that distracts Albertha Williamson from Albertha Williamson's work.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙