Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
25 |
Gained a contact. |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
30 |
Find valuable salvage. |
3 |
30 |
Promoted to Drifter (Scavenger) rank 3. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Encounter a Psionic institute. |
4 |
33 |
Tested for psionic powers |
4 |
34 |
Promoted to Drifter (Scavenger) rank 4. |
5 |
34 |
Became a Psion (Adept). |
5 |
36 |
Telepathically contact something dangerous. Suffer from persistent and terrifying nightmares. |
6 |
36 |
Became a Entertainer (Journalist). |
6 |
37 |
Albina Morgan is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
7 |
37 |
Became a Scout (Surveyor). |
7 |
41 |
Albina Morgan's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |