Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Study Athletics (Endurance) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
A sudden war destroys Alda Adams's trade routes and contacts, forcing Alda Adams to flee that region of space. |
2 |
23 |
Gain rebels as Enemy |
3 |
23 |
Failed to qualify for Infantry (Army). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Navy (Line/Crew). |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
4 |
27 |
Became a Drifter (Scavenger). |
4 |
28 |
Severely injured. Owe 15,000 for medical bills. |
5 |
28 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
28 |
Switched to Drifter (Wanderer). |
5 |
29 |
Nearly killed. Owe 10,000 for medical bills. |
6 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
33 |
Alda Adams come into conflict with a splinter group Alda Adams's own religion which maintains Alda Adams's version is the wrong one. Gain 2 Rivals. |
7 |
33 |
Returned to Drifter (Scavenger). |
7 |
35 |
Attempted a risky adventure and was wildly successful. |
7 |
37 |
Promoted to Drifter (Scavenger) rank 1. |
8 |
37 |
Continued as Drifter (Scavenger). |
8 |
38 |
A romantic relationship ends badly. Gain a Rival or Enemy. |