Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Lost eye or limb. Fully recovered. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
24 |
Make an unexpected connection outside Alice Walsham's normal circles. Gain a Contact. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
31 |
Alice Walsham come into conflict with a splinter group Alice Walsham's own religion which maintains Alice Walsham's version is the wrong one. Gain 2 Rivals. |
5 |
31 |
Failed to qualify for Corporate Agent (Agent). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
33 |
Find valuable salvage. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Find an Alien Artifact. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 1. |