Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Scarred. Owe 2,500 for medical bills. |
2 |
21 |
Failed to qualify for Engineer/Gunner (Navy). |
2 |
21 |
Became a Drifter (Wanderer). |
2 |
22 |
Alida Sims run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Became a Rogue (Pirate) with the new title Lackey. |
3 |
25 |
Involved in a feud with a rival criminal organization. |
3 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Continued as Rogue (Pirate). |
4 |
30 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
4 |
30 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
30 |
Attempted to change assignments. |
5 |
30 |
Failed to qualify for Thief (Rogue). |
5 |
30 |
Continued as Rogue (Pirate). |
5 |
31 |
A job goes wrong, forcing Alida Sims to flee off-planet. |
6 |
31 |
Switched to Scout (Explorer) with previous rank. |
6 |
35 |
Alida Sims's scout ship is one of the first on the scene to rescue the survivors of a disaster but Alida Sims fail to help. Gain an Enemy. |
6 |
35 |
Severely injured. |
7 |
35 |
Continued as Scout (Explorer). |
7 |
38 |
Psychologically damaged by Alida Sims's time in the scouts. |