Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Psychologically damaged by Althea Mitchell's time in the scouts. |
2 |
19 |
Failed to qualify for Physician (Scholar). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Suffer from a life-threatening illness. |
3 |
22 |
Became a Entertainer (Journalist). |
3 |
23 |
Expose or are involved in a scandal of some sort. |
4 |
23 |
Became a Merchant (Broker). |
4 |
24 |
Althea Mitchell's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
24 |
Returned to Drifter (Barbarian). |
5 |
27 |
Attacked by enemies that Althea Mitchell easily defeat. |
5 |
27 |
Gain Enemy if Althea Mitchell don't already have one. |
6 |
28 |
Continued as Drifter (Barbarian). |
6 |
32 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
32 |
Continued as Drifter (Barbarian). |
7 |
35 |
Althea Mitchell do not know what happened to Althea Mitchell. There is a gap in Althea Mitchell's memory. |
8 |
35 |
Failed to qualify for Broker (Merchant). |
8 |
35 |
Submitted to the draft. |
8 |
35 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
8 |
38 |
Embroiled in legal trouble. |