Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Become leader in social movement. |
1 |
22 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Rogue (Thief). |
2 |
24 |
A police detective or rival criminal forces Amelia Grant to flee and vows to hunt Amelia Grant down. Gain an Enemy. |
2 |
26 |
Promoted to Rogue (Thief) rank 1. |
3 |
26 |
Continued as Rogue (Thief). |
3 |
29 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Rogue (Thief) rank 2. |
4 |
30 |
Continued as Rogue (Thief). |
4 |
32 |
Backstab a fellow rogue for personal gain. |
4 |
34 |
Promoted to Rogue (Thief) rank 3. |
5 |
34 |
Voluntarily left Thief |
5 |
34 |
Became a Scout (Explorer). |
5 |
38 |
Psychologically damaged by Amelia Grant's time in the scouts. |