Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
A revolution, attack or other unusual event throws Annie Craig's life into chaos, forcing Annie Craig to leave the planet. |
2 |
21 |
Failed to qualify for Line/Crew (Navy). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Embroiled in legal trouble. |
3 |
25 |
Voluntarily left Merchant Marine |
3 |
25 |
Became a Scholar (Physician). |
3 |
28 |
Annie Craig's work is sabotaged by unknown parties. Annie Craig start again from scratch. |
4 |
29 |
Continued as Scholar (Physician). |
4 |
31 |
A disaster leaves several injured, and others blame Annie Craig, forcing Annie Craig to leave Annie Craig's career. Gain a Rival. |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
34 |
Offered job by a patron. Now owe him a favor. |
6 |
35 |
Switched to Merchant (Broker). |
6 |
36 |
Smuggle illegal items onto a planet. |