Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
22 |
A prank goes horribly wrong. Gain an Enemy |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
26 |
A good deal ensures Arianna Patterson is living the high life for a few years. |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Arianna Patterson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
30 |
Became a Citizen (Corporate). |
4 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
34 |
Promoted to Citizen (Corporate) rank 1. |
5 |
34 |
Continued as Citizen (Corporate). |
5 |
37 |
A revolution, attack or other unusual event throws Arianna Patterson's life into chaos, forcing Arianna Patterson to leave the planet. |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
38 |
Offered job by a patron. Now owe him a favor. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |