Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Refused a deal with criminal or other figure under investigation. Gain an Enemy |
2 |
20 |
Failed to qualify for Ground Assault (Marine). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Offered job by a patron. Now owe him a favor. |
3 |
24 |
Became a Merchant (Broker). |
3 |
25 |
Given advanced training in a specialist field |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
30 |
A sudden war destroys Arizona Harris's trade routes and contacts, forcing Arizona Harris to flee that region of space. |
4 |
30 |
Gain rebels as Enemy |
5 |
30 |
Failed to qualify for Performer (Entertainer). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Embroiled in legal trouble. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |