Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
22 |
An investigation takes on a dangerous turn. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
30 |
An investigation takes on a dangerous turn. |
3 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
4 |
30 |
Voluntarily left Law Enforcement |
4 |
30 |
Failed to qualify for Merchant Academy. |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Scout (Surveyor). |
4 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
32 |
Became a Merchant (Free Trader). |
5 |
34 |
A sudden war destroys Arlie Grant's trade routes and contacts, forcing Arlie Grant to flee that region of space. |
5 |
34 |
Gain rebels as Enemy |
6 |
34 |
Switched to Scout (Explorer) with previous rank. |
6 |
38 |
Arlie Grant inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |