Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Arvilla Watson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arvilla Watson fail to help. Gain an Enemy. |
1 |
19 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Courier) with previous rank. |
2 |
25 |
Psychologically damaged by Arvilla Watson's time in the scouts. |
3 |
25 |
Became a Army (Army Support) with the new title Private. |
3 |
29 |
Assigned to an urbanised planet torn by war. |
3 |
29 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
29 |
Continued as Army (Army Support). |
4 |
30 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
4 |
30 |
Gain rebels as Enemy |
4 |
33 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
5 |
33 |
Continued as Army (Army Support). |
5 |
36 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
5 |
36 |
Gain rebels as Enemy |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
39 |
Nearly killed. Owe 22,500 for medical bills. |