Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Fled from the draft. |
1 |
22 |
Dropped out of the merchant academy. |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Atabwa Faa-eb run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Became a Merchant (Broker). |
3 |
27 |
Promoted to Merchant (Broker) rank 1. |
4 |
27 |
Continued as Merchant (Broker). |
4 |
30 |
A series of bad deals and decisions force Atabwa Faa-eb into bankruptcy. Atabwa Faa-eb salvages what Atabwa Faa-eb can. |
5 |
30 |
Became a Citizen (Colonist). |
5 |
33 |
Atabwa Faa-eb learn something Atabwa Faa-eb should not have – a corporate secret, a political scandal – which Atabwa Faa-eb can profit from illegally. |
5 |
34 |
Promoted to Citizen (Colonist) rank 1. |
6 |
34 |
Continued as Citizen (Colonist). |
6 |
37 |
Atabwa Faa-eb befriend a superior in the corporation or the colony. |
6 |
38 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
7 |
38 |
Aging Crisis. Owe 50,000 for medical bills. |
7 |
38 |
Retired at age 38. |