Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Betrayed by a friend. One of Avery Doolan's Contacts or Allies betrays Avery Doolan, ending Avery Doolan's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Entertainer (Artist). |
2 |
23 |
An investigation, tour, project or expedition goes wrong, stranding Avery Doolan far from home. |
3 |
23 |
Became a Citizen (Colonist). |
3 |
25 |
Nearly killed. Owe 8,750 for medical bills. |
4 |
25 |
Failed to qualify for Artist (Entertainer). |
4 |
25 |
Returned to Drifter (Wanderer). |
4 |
27 |
Avery Doolan do not know what happened to Avery Doolan. There is a gap in Avery Doolan's memory. |
5 |
27 |
Returned to Entertainer (Artist). |
5 |
31 |
Avery Doolan is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
31 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
31 |
Switched to Drifter (Scavenger). |
6 |
34 |
Avery Doolan do not know what happened to Avery Doolan. There is a gap in Avery Doolan's memory. |
7 |
34 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
Avery Doolan come into conflict with a splinter group Avery Doolan's own religion which maintains Avery Doolan's version is the wrong one. Gain 1 Rivals. |
8 |
37 |
Returned to Drifter (Wanderer). |
8 |
38 |
Avery Doolan run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |