Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
19 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
Forced to continue current assignment. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
24 |
Gained a contact. |
3 |
27 |
Promoted to Merchant (Free Trader) rank 2. |
4 |
27 |
Continued as Merchant (Free Trader). |
4 |
31 |
A good deal ensures Ba-e-A-sawaab is living the high life for a few years. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
32 |
A sudden war destroys Ba-e-A-sawaab's trade routes and contacts, forcing Ba-e-A-sawaab to flee that region of space. |
5 |
32 |
Gain rebels as Enemy |
6 |
32 |
Became a Drifter (Wanderer). |
6 |
35 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
7 |
35 |
Aging Crisis. Owe 30,000 for medical bills. |
7 |
35 |
Retired at age 35. |
7 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
7 |
37 |
Opponents of Ba-e-A-sawaab's belief system ambush Ba-e-A-sawaab. |
7 |
37 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
8 |
37 |
Became a Citizen (Corporate). |
8 |
41 |
A revolution, attack or other unusual event throws Ba-e-A-sawaab's life into chaos, forcing Ba-e-A-sawaab to leave the planet. |
9 |
41 |
Aging Crisis. Owe 30,000 for medical bills. |