Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Beaulah Philpot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Entered University. |
2 |
25 |
Study Language (Floriani (Florian League)) as a hobby. |
2 |
25 |
Graduated. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
26 |
Contact with Government. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
30 |
Beaulah Philpot run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Agent (Intelligence). |
5 |
33 |
Hard times caused by a lack of interstellar trade costs Beaulah Philpot's job. |
6 |
33 |
Became a Citizen (Corporate). |
6 |
34 |
Beaulah Philpot's business expands, Beaulah Philpot's corporation grows, or the colony thrives. |
6 |
37 |
Forced to muster out. |
7 |
37 |
Returned to Drifter (Scavenger). |
7 |
40 |
Betrayed by a friend. One of Beaulah Philpot's Contacts or Allies betrays Beaulah Philpot, ending Beaulah Philpot's career. That Contact or Ally becomes a Rival or Enemy. |