Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
19 |
Hard times caused by a lack of interstellar trade costs Belle Adams's job. |
2 |
19 |
Became a Scout (Explorer). |
2 |
20 |
Belle Adams's scout ship is one of the first on the scene to rescue the survivors of a disaster but Belle Adams fail to help. Gain an Enemy. |
2 |
20 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
23 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
23 |
Continued as Scout (Explorer). |
3 |
24 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
24 |
Failed to qualify for Colonist (Citizen). |
4 |
24 |
Became a Drifter (Wanderer). |
4 |
26 |
Belle Adams run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
26 |
Became a Merchant (Free Trader). |
5 |
27 |
Embroiled in legal trouble. |
5 |
30 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
30 |
Continued as Merchant (Free Trader). |
6 |
34 |
Given advanced training in a specialist field |
6 |
34 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
34 |
Continued as Merchant (Free Trader). |
7 |
38 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
7 |
38 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |