Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for University. |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Betrayed by a friend. One of Berdie Hall's Contacts or Allies betrays Berdie Hall, ending Berdie Hall's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Flight (Navy). |
2 |
22 |
Switched to Drifter (Barbarian). |
2 |
23 |
Attacked by enemies that Berdie Hall easily defeat. |
2 |
23 |
Gain Enemy if Berdie Hall don't already have one. |
3 |
26 |
Continued as Drifter (Barbarian). |
3 |
27 |
Moved to a new world. |
3 |
30 |
Promoted to Drifter (Barbarian) rank 1. |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Berdie Hall do not know what happened to Berdie Hall. There is a gap in Berdie Hall's memory. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
34 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
39 |
Good fortune |