Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Severely injured. Fully recovered. Owe 15,000 for medical bills. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
25 |
Suffer from a life-threatening illness. |
3 |
25 |
Switched to Scout (Courier) with previous rank. |
3 |
27 |
Lost eye or limb. Owe 5,000 for medical bills. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
30 |
Make an unexpected connection outside Bernadine Lane's normal circles. Gain a Contact. |
4 |
31 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
31 |
Continued as Merchant (Free Trader). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
35 |
Promoted to Merchant (Free Trader) rank 2. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
38 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |