Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Spend several years jumping from world to world in Berniece Fuller's scout ship. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Berniece Fuller's ship is damaged, and Berniece Fuller have to hitch-hike Berniece Fuller's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 3 Contacts. Gain 3 Enemies. |
3 |
26 |
Failed to qualify for Intelligence (Agent). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Berniece Fuller run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Army Support (Army). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
28 |
Betrayed by a friend. One of Berniece Fuller's Contacts or Allies betrays Berniece Fuller, ending Berniece Fuller's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
28 |
Became a Entertainer (Journalist). |
5 |
32 |
Expose or are involved in a scandal of some sort. |
6 |
32 |
Switched to Drifter (Barbarian). |
6 |
35 |
Nearly killed. Owe 40,000 for medical bills. |
7 |
35 |
Became a Scholar (Physician). |
7 |
37 |
Entangled in a bureaucratic or legal morass that distracts Berniece Fuller from Berniece Fuller's work. |
7 |
39 |
Forced to muster out. |