Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
19 |
Betsy Hays is ordered to take part in a black ops mission that goes against Betsy Hays's conscience. Gain the lone survivor as an Enemy. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
22 |
Betsy Hays is rewarded for Betsy Hays's diligence or cunning. |
2 |
23 |
Promoted to Citizen (Colonist) rank 1. |
3 |
23 |
Continued as Citizen (Colonist). |
3 |
25 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
25 |
Returned to Marine (Ground Assault). |
4 |
27 |
Assigned to an assault on an enemy fortress. |
4 |
29 |
Forced to muster out. |
5 |
29 |
Failed to qualify for Enforcer (Rogue). |
5 |
29 |
Submitted to the draft. |
5 |
29 |
Became a Soulhunter (Soulhunter Flight) with the new title Least Claw. |
5 |
32 |
Foiled an attempted crime onboard Betsy Hays's ship or in Betsy Hays's unit, such as mutiny, sabotage, smuggling, or conspiracy. Gain an enemy |
5 |
33 |
Promoted to Soulhunter (Soulhunter Flight) rank 1 with the new title Third Claw. |
6 |
33 |
Voluntarily left Soulhunter Flight |
6 |
33 |
Became a Merchant (Broker). |
6 |
36 |
Make an unexpected connection outside Betsy Hays's normal circles. Gain a Contact. |
6 |
37 |
Forced to continue current assignment. |
6 |
37 |
Promoted to Merchant (Broker) rank 1. |
7 |
37 |
Continued as Merchant (Broker). |
7 |
39 |
Given advanced training in a specialist field |
7 |
41 |
Promoted to Merchant (Broker) rank 2. |