Bettie Williams  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 41 F 6 (0) 7 (0) 5 (-1) 5 (-1) 6 (0) 7 (0)675567
Veteran, Glutton, Patchy hair
 
Skills
Drive 0
Electronics 0
Flyer 0
Gun Combat 0
Investigate 0
Language (Galanglic (3rd Imperium)) 1
Mechanic 0
Persuade 0
Pilot (Small Craft) 1
Profession (Hostile Environment/Underwater) 1
Recon 0
Stealth 1
Streetwise 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Agent Corporate Agent 02
Drifter Scavenger 23
Entertainer Artist 01
 
Name Type Affinity Enmity Power Influence Species
Ha'aarl Stuakh Enemy 0 3 1 0 Aslan (M/32)
Mettie Lord Enemy 0 3 0 0 Sylean (F/74)
Abram Cumming Ally 3 0 1 1 Tezcat (M/62)
 
Term Age History
1 18 Became a Agent (Corporate Agent).
1 19 Go undercover to investigate an enemy.
1 19 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
2 22 Continued as Agent (Corporate Agent).
2 24 Bettie Williams's work ends up coming home with Bettie Williams, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
3 24 Became a Drifter (Scavenger).
3 26 A romantic relationship ends badly. Gain a Rival or Enemy.
3 28 Promoted to Drifter (Scavenger) rank 1.
4 28 Continued as Drifter (Scavenger).
4 32 Attempted a risky adventure and was injured.
4 32 Severely injured. Fully recovered. Owe 12,500 for medical bills.
4 32 Promoted to Drifter (Scavenger) rank 2.
5 32 Continued as Drifter (Scavenger).
5 35 Bettie Williams run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
6 35 Became a Entertainer (Artist).
6 37 Gain a patron in the arts. Gain an Ally
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