Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
21 |
Join a social movement. |
1 |
24 |
Failed as a colonist. |
2 |
24 |
Became a Army (Infantry) with the new title Private. |
2 |
25 |
Unit is slaughtered in a disastrous battle, for which Billie Carr blame Billie Carr's commander. Gain commander as Enemy. |
3 |
25 |
Failed to qualify for Worker (Citizen). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
3 |
28 |
Billie Carr is blamed for an accident that causes the death of several crew members. Billie Carr's guilt drives Billie Carr to excel. |
4 |
28 |
Became a Noble (Dilettante) with the new title Wastrel. |
4 |
31 |
Become deeply involved in politics on Billie Carr's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
4 |
32 |
Promoted to Noble (Dilettante) rank 1. |
5 |
32 |
Continued as Noble (Dilettante). |
5 |
34 |
Billie Carr manipulate and charm Billie Carr's way through high society. Gain a Rival and an Ally. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Drifter (Wanderer). |
6 |
37 |
Offered job by a patron. Now owe him a favor. |
6 |
40 |
Promoted to Drifter (Wanderer) rank 1. |