Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Blanch Saxon's scout ship is one of the first on the scene to rescue the survivors of a disaster but Blanch Saxon fail to help. Gain an Enemy. |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Scout (Courier) rank 2. |
3 |
26 |
Continued as Scout (Courier). |
3 |
28 |
Perform an exemplary service for the scouts. |
4 |
30 |
Continued as Scout (Courier). |
4 |
34 |
Spend several years jumping from world to world in Blanch Saxon's scout ship. |
5 |
34 |
Continued as Scout (Courier). |
5 |
36 |
When dealing with an alien race, Blanch Saxon have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |