Agent Blanch Saxon  

Species Age Sex Str Dex End Int Edu SocUPP
Azhanti 41 F 8 (0) 6 (0) 3 (-1) 10 (1) 6 (0) 8 (0)863A68
Petulant
 
Skills
Animals 0
Athletics (Strength) 1
Deception 1
Drive (Hovercraft) 3
Drive (Walker) 1
Gun Combat 0
Investigate 0
Pilot (Small Craft) 1
Recon 0
Science (Robotic Sciences) 0
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Colonist Settler23
Drifter Scavenger 01
Agent Corporate Agent Agent12
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Blanch Saxon learn something Blanch Saxon should not have – a corporate secret, a political scandal – which Blanch Saxon can profit from illegally.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 25 Blanch Saxon is rewarded for Blanch Saxon's diligence or cunning.
2 26 Promoted to Citizen (Colonist) rank 2 with the new title Settler.
3 26 Continued as Citizen (Colonist).
3 30 Injured. Fully recovered. Owe 2,500 for medical bills.
4 30 Failed to qualify for Field Researcher (Scholar).
4 30 Became a Drifter (Scavenger).
4 31 Injured. Fully recovered. Owe 5,000 for medical bills.
5 31 Became a Agent (Corporate Agent).
5 35 Advanced training in a specialist field.
5 35 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
6 35 Continued as Agent (Corporate Agent).
6 38 Given specialist training in vehicles.
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