Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Brandie Mar run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Army Academy (Military Academy). |
2 |
21 |
Switched to Drifter (Barbarian). |
2 |
24 |
Find an Alien Artifact. |
2 |
25 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
25 |
Continued as Drifter (Barbarian). |
3 |
29 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
4 |
29 |
Continued as Drifter (Barbarian). |
4 |
32 |
Suffer from a life-threatening illness. |
5 |
33 |
Continued as Drifter (Barbarian). |
5 |
35 |
Victim of a crime |
5 |
37 |
Forced to muster out. |
6 |
37 |
Failed to qualify for Courier (Scout). |
6 |
37 |
Continued as Drifter (Barbarian). |
6 |
40 |
Attacked by enemies that Brandie Mar easily defeat. |
6 |
40 |
Gain Enemy if Brandie Mar don't already have one. |
6 |
41 |
Forced to muster out. |