Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident. |
1 |
19 |
Gain rebels as Enemy |
2 |
19 |
Became a Agent (Intelligence). |
2 |
20 |
Advanced training in a specialist field. |
2 |
23 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
3 |
23 |
Continued as Agent (Intelligence). |
3 |
27 |
A new romantic starts. Gain an Ally. |
3 |
27 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |
4 |
27 |
Continued as Agent (Intelligence). |
4 |
28 |
Given specialist training in vehicles. |
4 |
31 |
Promoted to Agent (Intelligence) rank 3. |
5 |
31 |
Continued as Agent (Intelligence). |
5 |
32 |
Accepted a deal with criminal or other figure under investigation. |
6 |
32 |
Became a Citizen (Colonist). |
6 |
34 |
Injured. |
7 |
34 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
7 |
36 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |