Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Caroline Fisher's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Became a Drifter (Barbarian). |
2 |
23 |
Encounter a Psionic institute. |
2 |
23 |
Tested for psionic powers |
3 |
26 |
Became a Psion (Wild Talent). |
3 |
30 |
Pick up potentially useful information using Caroline Fisher's psychic powers. |
4 |
30 |
Continued as Psion (Wild Talent). |
4 |
32 |
Refused to use Caroline Fisher's psionic powers in an unethical fashion. |
5 |
32 |
Became a Entertainer (Performer). |
5 |
36 |
Gained a contact. |
6 |
36 |
Continued as Entertainer (Performer). |
6 |
39 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |