Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Pirate (Rogue). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Given specialist training in vehicles. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Make an unexpected connection outside Cathrine McDonaugh's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
28 |
Continued as Merchant (Merchant Marine). |
4 |
31 |
Cathrine McDonaugh's ship or starport is destroyed by criminals. Gain them as an Enemy. |
5 |
31 |
Failed to qualify for Colonist (Citizen). |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
33 |
Betrayed by a friend. One of Cathrine McDonaugh's Contacts or Allies betrays Cathrine McDonaugh, ending Cathrine McDonaugh's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Failed to qualify for Worker (Citizen). |
6 |
33 |
Switched to Drifter (Scavenger). |
6 |
36 |
Moved to a new world. |
7 |
37 |
Continued as Drifter (Scavenger). |
7 |
40 |
Injured. Fully recovered. Owe 5,000 for medical bills. |