Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Scout (Courier). |
3 |
29 |
Spend several years jumping from world to world in Celestine Snyder's scout ship. |
3 |
29 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
4 |
29 |
Attempted to change assignments. |
4 |
29 |
Switched to Scout (Surveyor) with previous rank. |
4 |
31 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Courier (Scout). |
5 |
33 |
Continued as Scout (Surveyor). |
5 |
36 |
Spend several years jumping from world to world in Celestine Snyder's scout ship. |
6 |
37 |
Continued as Scout (Surveyor). |
6 |
41 |
Celestine Snyder's scout ship is one of the first on the scene to rescue the survivors of a disaster but Celestine Snyder fail to help. Gain an Enemy. |
6 |
41 |
Celestine Snyder's ship is damaged, and Celestine Snyder have to hitch-hike Celestine Snyder's way back across the stars to the nearest scout base. |
6 |
41 |
Gain 5 Contacts. Gain 2 Enemies. |
6 |
41 |
Promoted to Scout (Surveyor) rank 2. |