Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
1 |
20 |
Left the spacer community. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
24 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
26 |
Abuse Charity Desmond's position for profit. |
3 |
28 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
4 |
28 |
Continued as Navy (Engineer/Gunner). |
4 |
29 |
Charity Desmond join a gambling circle on board. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
36 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
6 |
36 |
Attempted to change assignments. |
6 |
36 |
Switched to Navy (Line/Crew) with previous rank. |
6 |
40 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |