Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
A series of bad deals and decisions force Charlie Kinghead into bankruptcy. Charlie Kinghead salvages what Charlie Kinghead can. |
2 |
20 |
Became a Scout (Explorer). |
2 |
22 |
Charlie Kinghead's scout ship is one of the first on the scene to rescue the survivors of a disaster but Charlie Kinghead fail to help. Gain an Enemy. |
2 |
22 |
Psychologically damaged by Charlie Kinghead's time in the scouts. |
3 |
24 |
Continued as Scout (Explorer). |
3 |
27 |
Charlie Kinghead have no idea what happened to Charlie Kinghead – they found Charlie Kinghead's ship drifting on the fringes of friendly space. |
4 |
27 |
Failed to qualify for Intelligence (Agent). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
28 |
Suffer from a life-threatening illness. |
5 |
28 |
Became a Army (Cavalry) with the new title Private. |
5 |
31 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
5 |
32 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
6 |
32 |
Continued as Army (Cavalry). |
6 |
33 |
Lost eye or limb. Fully recovered. |
7 |
33 |
Switched to Merchant (Free Trader). |
7 |
36 |
Bankrupted by a rival. Gain the other trader as a Rival. |
8 |
36 |
Switched to Drifter (Barbarian). |
8 |
37 |
Attacked by enemies that Charlie Kinghead easily defeat. |
8 |
37 |
Gain Enemy if Charlie Kinghead don't already have one. |
8 |
40 |
Promoted to Drifter (Barbarian) rank 1. |