Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Field Researcher). |
1 |
19 |
Make a breakthrough in Charlotte Gibb's field. |
1 |
22 |
Promoted to Scholar (Field Researcher) rank 1. |
2 |
22 |
Continued as Scholar (Field Researcher). |
2 |
23 |
Refused to perform research that goes against Charlotte Gibb's conscience. |
2 |
26 |
Promoted to Scholar (Field Researcher) rank 2. |
3 |
26 |
Continued as Scholar (Field Researcher). |
3 |
27 |
Refuse to join a cheat in some fashion. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 3. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
33 |
An expedition or voyage goes wrong, leaving Charlotte Gibb stranded in the wilderness. |
5 |
33 |
Failed to qualify for Pirate (Rogue). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
34 |
Failed to qualify for Artist (Entertainer). |
6 |
34 |
Became a Drifter (Wanderer). |
6 |
38 |
Betrayed by a friend. One of Charlotte Gibb's Contacts or Allies betrays Charlotte Gibb, ending Charlotte Gibb's career. That Contact or Ally becomes a Rival or Enemy. |