Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Attempted a risky adventure and was injured. |
2 |
22 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
28 |
Attempted a risky adventure and was injured. |
3 |
28 |
Nearly killed. Owe 12,500 for medical bills. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Cherly Vear run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
33 |
Continued as Drifter (Scavenger). |
5 |
37 |
Moved to a new world. |
5 |
37 |
Forced to continue current assignment. |
5 |
37 |
Promoted to Drifter (Scavenger) rank 4. |
6 |
37 |
Continued as Drifter (Scavenger). |
6 |
38 |
Attacked by enemies and injured. |
6 |
38 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
38 |
Gain Enemy if Cherly Vear don't already have one. |