Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Continued as Drifter (Scavenger). |
3 |
26 |
Attempted a risky adventure and was injured. |
3 |
26 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
3 |
29 |
Promoted to Drifter (Scavenger) rank 2. |
4 |
29 |
Continued as Drifter (Scavenger). |
4 |
32 |
Attempted a risky adventure and was injured. |
4 |
32 |
Lost eye or limb. Owe 2,500 for medical bills. |
4 |
33 |
Promoted to Drifter (Scavenger) rank 3. |
5 |
33 |
Voluntarily left Scavenger |
5 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
34 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
37 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
37 |
Continued as Believer (Mainstream Believer). |
6 |
41 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
6 |
41 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |